The professor had pointed out that our eyes are amazingly flexible, capable of comfortably viewing the environment across a massive variance of illuminance. This mention of the eye reminded me of something easy to forget -- our perception of imagery all occurs through the eye (a physical apparatus). I wonder, has there been work done towards improving a simulation of what a human sees (say, in a first person game) by simulating physical characteristics of the eye itself? I found a paper related to simulating vision through glasses here.
The professor had pointed out that our eyes are amazingly flexible, capable of comfortably viewing the environment across a massive variance of illuminance. This mention of the eye reminded me of something easy to forget -- our perception of imagery all occurs through the eye (a physical apparatus). I wonder, has there been work done towards improving a simulation of what a human sees (say, in a first person game) by simulating physical characteristics of the eye itself? I found a paper related to simulating vision through glasses here.