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Lecture 13: Global Illumination & Path Tracing (105)
StaffDanCubed

What would happen if we sampled more than 1 paths at every bounce? So for example once we determine the intersection point, can we instead of sampling the radiance from one random direction, sample from 2 random directions and take an average? Would this help reduce noise? What would the impact on performance be since the ray being traced will recursively grow?

justin-shao

This certainly would reduce noise, but I'm unsure as to whether or not this would perform better than sending out 2 sample rays to begin with?

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