An interesting procedural way to generate shapes that seem to look like clouds is through layering perlin noise at specific frequencies and resolutions. You can see a demo using 3D perlin noise here: https://www.shadertoy.com/view/XlKyRw
An interesting procedural way to generate shapes that seem to look like clouds is through layering perlin noise at specific frequencies and resolutions. You can see a demo using 3D perlin noise here: https://www.shadertoy.com/view/XlKyRw