This example of the original Avatar reminded me of the recent release of Avatar 2 and the advances of rendering power and graphics technology between the two films. In addition, the sequel was rendered in 48 FPS instead of the normal 24, it made me wonder how long the film took to render, for both individual frames and the film as a whole.
modatberkeley
Speaking of Avatar, in Avatar 2, they used underwater motion captureĀ (a first in the industry) to make underwater motion more realistic compared to "dry-for-wet" capture done in the air. https://www.nytimes.com/2022/12/16/movies/avatar-2-fx-cgi.html
joeyzhao123
One of the things that made avatar so good was how realistic everything was and the use of new technology to make it so. The faces captured gave a lot of realism even though we know it's generated.
This example of the original Avatar reminded me of the recent release of Avatar 2 and the advances of rendering power and graphics technology between the two films. In addition, the sequel was rendered in 48 FPS instead of the normal 24, it made me wonder how long the film took to render, for both individual frames and the film as a whole.
Speaking of Avatar, in Avatar 2, they used underwater motion captureĀ (a first in the industry) to make underwater motion more realistic compared to "dry-for-wet" capture done in the air. https://www.nytimes.com/2022/12/16/movies/avatar-2-fx-cgi.html
One of the things that made avatar so good was how realistic everything was and the use of new technology to make it so. The faces captured gave a lot of realism even though we know it's generated.