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Lecture 17: Intro to Animation (59)
Khan-AbdulA

Transition graphs are commonly used in game design to plan and implement the behavior of NPCs. They can be used to map out the different states and actions that NPCs can perform, as well as the conditions that trigger transitions between those states.

red-robby

There are many interesting articles online about transition graphs for video game AI, though something interesting is that unlike other areas of computer science, efficiency is not necessarily the goal. Instead, realism, or rather perceived realism is more important. In other cases, it is instead simply what is fun.

red-robby

Here's an interesting article I found on the topic by the devs from League of Legends: https://towardsdatascience.com/ai-in-video-games-improving-decision-making-in-league-of-legends-using-real-match-statistics-and-29ebc149b0d0

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