how are the angles working in 3d if our mesh is mostly 3d? like it works on one line to the next point and a line to the other? For example the hands seem quite normal, but you can't see that in the point?
Zc0in
I think we can't see angle in the view of point, but the shape.You can see in the slides there are several white points in the body part. I think it may define the body shape and angle in a bigger perspective. Points are only needed to simulate the body.
how are the angles working in 3d if our mesh is mostly 3d? like it works on one line to the next point and a line to the other? For example the hands seem quite normal, but you can't see that in the point?
I think we can't see angle in the view of point, but the shape.You can see in the slides there are several white points in the body part. I think it may define the body shape and angle in a bigger perspective. Points are only needed to simulate the body.