In practice, reprojection can come across some issues such as visual artifacts (blurring, etc), as the original frames can be significantly different than the ones that are generated.
Also, this is more problematic in situations where there is a very fast pace to the VR movement or it is generally unpredictable, as this makes it hard to accurately predict the movement.
kkkhanl
Does reprojection come with any negative side effects?
pcg108
I don’t believe so. The downsides include that it usually only accounts for rotational movements, not translational ones or movements of objects within the scene itself. Newer algorithms like Spacewarp are designed to solve the latter
In practice, reprojection can come across some issues such as visual artifacts (blurring, etc), as the original frames can be significantly different than the ones that are generated.
Also, this is more problematic in situations where there is a very fast pace to the VR movement or it is generally unpredictable, as this makes it hard to accurately predict the movement.
Does reprojection come with any negative side effects?
I don’t believe so. The downsides include that it usually only accounts for rotational movements, not translational ones or movements of objects within the scene itself. Newer algorithms like Spacewarp are designed to solve the latter