Does this demo assume a particular light source? If not, how does it compute the shading?
Staffyirenng
@TonyLianLong
Accurate observation, and yes, this demo does assume a light source and applies the Blinn Phong shading model discussed later in lecture.
But, at least in this point in the lecture recording, we haven't correctly handled occlusion correctly yet -- that is, correctly drawing closer objects on top of further objects.
Does this demo assume a particular light source? If not, how does it compute the shading?
@TonyLianLong
Accurate observation, and yes, this demo does assume a light source and applies the Blinn Phong shading model discussed later in lecture.
But, at least in this point in the lecture recording, we haven't correctly handled occlusion correctly yet -- that is, correctly drawing closer objects on top of further objects.