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Lecture 6: Rasterization Pipeline (3)
TonyLianLong

Does this demo assume a particular light source? If not, how does it compute the shading?

Staffyirenng

@TonyLianLong

Accurate observation, and yes, this demo does assume a light source and applies the Blinn Phong shading model discussed later in lecture.

But, at least in this point in the lecture recording, we haven't correctly handled occlusion correctly yet -- that is, correctly drawing closer objects on top of further objects.

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