Lecture 13: Global Illumination & Path Tracing (82)
zyousafzai21

What is N here? Is N different for each render based on the characteristics of the lights, or is there a general N that works for most images?

lycorisradiatu

@ zyousafzai21 It seems to me the N here represents the maximum number of bounces of light considered in the rendering process and would be set by the renderer or the user.

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