Lecture 15: Cameras & Lenses (101)
MichaelYu15

Does it make sense for the other objects, which are located at a similar distance, to be blurred out that much just form lens focus?

colinsteidtmann

When working with 3D models and scenes represented in the COLLADA/.dae file format, does the file itself contain information about which specific object or element should be rendered as the primary focal point, with other objects potentially blurred due to depth of field effects? Or is the determination of the in-focus object and the application of depth of field blur something that needs to be handled through custom coding?

If it's the latter, is it something that can be a variable? I wouldn't want to hardcode it for every file.

charshou

Since lens focusing places the focus on a plane in the image, would it be possible to recreate the effects of it through multiple images taken in a grid instead?

508312

To me it seems that for the third dragon the floor is still focused but dragon is fully blurred, is it the artifact of this image?

buggy213

generally i think graphics interchange formats which support scenes / cameras (rather than just mesh geometry) would encode focus effects by specifying parameters of the camera (most importantly its focal length), rather than designating some specific object be in focus.

theflyingpie

This rendered image has such a narrow range of area that is in-focus that it seems exagerated/fabricated. Are there real camera configurations that could reproduce such an effect?

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