Is there a mathematical way to measure and set constraints on how much a figure can change in each frame before it looks jittery, or vice versa, how close each frame need to be to look very smooth? If a figure is staying in one place on the screen and not moving very much, then it seems like an easy problem to solve, while if a figure has to change action and position very fast, then it may look more jittery and the animator would have to take extra care with the transitions.
Is there a mathematical way to measure and set constraints on how much a figure can change in each frame before it looks jittery, or vice versa, how close each frame need to be to look very smooth? If a figure is staying in one place on the screen and not moving very much, then it seems like an easy problem to solve, while if a figure has to change action and position very fast, then it may look more jittery and the animator would have to take extra care with the transitions.