Lecture 2: Drawing Triangles (56)
spegeerino

Is the idea here to take a large block and then only check points on the edges of the block? Then if all/none of the points on the edges are inside the triangle, you can early in/out of handling the computation for the interior points? or is there something more sophisticated for computing whether a block is in/out? I'm also imagining you can do multiple layers of blocking for additional performance.

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