One really common technique in the VR gaming community to achieve "full-body" tracking at home is to connect an XBOX Kinect to their computers and VR system. I'm not 100% sure about what tracking techniques the Kinect uses, but from experience I've seen that the Kinect is good at identifying a skeleton/bones for a human body to be used in VR programs.
KevinXu02
There's reseaches about using less cameras/ no markers or using acceleration sensor alone to capture human motion. And some of them have good results.
One really common technique in the VR gaming community to achieve "full-body" tracking at home is to connect an XBOX Kinect to their computers and VR system. I'm not 100% sure about what tracking techniques the Kinect uses, but from experience I've seen that the Kinect is good at identifying a skeleton/bones for a human body to be used in VR programs.
There's reseaches about using less cameras/ no markers or using acceleration sensor alone to capture human motion. And some of them have good results.