Lecture 23: Virtual Reality (83)
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Understanding the distribution of photoreceptors helps in designing VR displays that mimic how the human eye perceives the real world. Since the central vision is cone-rich and thus more sensitive to detail and color, VR systems often use techniques like foveated rendering, where the highest resolution and processing power are concentrated in the area where the user’s gaze is directed, typically the center of the visual field. This not only creates a more realistic visual experience but also optimizes computational resources as the periphery, which is more rod-dominated and less sensitive to detail, is rendered at a lower resolution. This biological insight drives the technological advancement of VR, leading to more efficient and realistic visual simulations.

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