In the past, I have tried to model camera paths by linearly interpolating points in 3D space, and whenever the camera reached a point, it would abruptly change direction. I am excited to see how we can model those paths with smooth curves.
carolyn-wang
Another application of Bezier curves beyond what was mentioned in lecture is trajectory planning for robotic arms and autonomous vehicles. It's also used in game development to define smooth character movements and to design video game terrains.
In the past, I have tried to model camera paths by linearly interpolating points in 3D space, and whenever the camera reached a point, it would abruptly change direction. I am excited to see how we can model those paths with smooth curves.
Another application of Bezier curves beyond what was mentioned in lecture is trajectory planning for robotic arms and autonomous vehicles. It's also used in game development to define smooth character movements and to design video game terrains.