Lecture 9: Ray Tracing & Acceleration Structures (35)
maldenz
This algorithm looks similar to rasterization of triangles. There was the three-line test to determine points inside triangles; would the algorithm be the same in determining overlapping cells (seems unlikely since equations for circular objects are more complicated)?
This algorithm looks similar to rasterization of triangles. There was the three-line test to determine points inside triangles; would the algorithm be the same in determining overlapping cells (seems unlikely since equations for circular objects are more complicated)?