Lecture 10: Ray Tracing Acceleration (41)

Are there scenarios in which you don't have to check the second child if you already found a hit in child 1? What would the cases of that be, and would that be worth it/be a good optimization?


Since theres some overlap across the regions, I think you would have to be very careful in that case. Some things I think you would need to think about are if the hit in child one is closer to the origin than point inside child 2, or potentially checking if any objects in the overlap region are closer than the hit of child 1

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