^ Cool article about Pixar and global illumination in Monsters U!
"The new Global Illumination system did away with all that, producing automatic reflections and shadows based on a simple placement of lights. If a wall is blue, the light coming off it will be exactly as bluish as it should be, at least to start with. Since Pixar is still, as Kalache puts it, "a company that makes cartoons," the system leaves room for artists to blow out lights and shadows beyond what’s realistic, but the baseline is a naturalism that’s based on the physics of light. "
https://www.theverge.com/2013/6/21/4446606/how-pixar-changed-the-way-light-works-for-monsters-university
^ Cool article about Pixar and global illumination in Monsters U!
"The new Global Illumination system did away with all that, producing automatic reflections and shadows based on a simple placement of lights. If a wall is blue, the light coming off it will be exactly as bluish as it should be, at least to start with. Since Pixar is still, as Kalache puts it, "a company that makes cartoons," the system leaves room for artists to blow out lights and shadows beyond what’s realistic, but the baseline is a naturalism that’s based on the physics of light. "