I wonder if there exist photorealistic rendering software that can simulate real-world lenses by using the actual geometry of the lenses and Snell's law while casting the rays.
sethzhao506
I'm guessing that Unity could do this job.
Leon-Shao
I'm just taking a guess @ioannis-vm, I think gaming engines are good at this job with physical and optical support.
I wonder if there exist photorealistic rendering software that can simulate real-world lenses by using the actual geometry of the lenses and Snell's law while casting the rays.
I'm guessing that Unity could do this job.
I'm just taking a guess @ioannis-vm, I think gaming engines are good at this job with physical and optical support.