Interesting fact about the second toy story movie: all of the 3D models were deleted months before the release date. One of the animators had backups stored on her PC at home, which was what ended up saving the movie entirely.
daniswords
I found this video online about how much cg advanced in films since toy story: https://www.youtube.com/watch?v=qTPKGVrFtQU
Its also interesting to see how this ties into what we learned about with fur in an earlier lecture. The video at 5:15 also talks about how for finding nemo, they focused on the most essential elements when trying to recreate the water, which is what we do for importance sampling.
alexkassil
Oh wow, I definiltely now notice the computer graphics like shading like from phong shading on the teapot.
Interesting fact about the second toy story movie: all of the 3D models were deleted months before the release date. One of the animators had backups stored on her PC at home, which was what ended up saving the movie entirely.
I found this video online about how much cg advanced in films since toy story: https://www.youtube.com/watch?v=qTPKGVrFtQU
Its also interesting to see how this ties into what we learned about with fur in an earlier lecture. The video at 5:15 also talks about how for finding nemo, they focused on the most essential elements when trying to recreate the water, which is what we do for importance sampling.
Oh wow, I definiltely now notice the computer graphics like shading like from phong shading on the teapot.