Lecture 19: Introduction to Character Animations (32)

On the topic of scanned meshes, I know that some game studios scan non-human objects as well. I visited the studio that develops Call of Duty some years ago (it's close to where I live), and they showed me a tool used to scan objects. Apparently its used to scan objects like firearms. Also, relevant article describing what I'm talking about: https://blog.activision.com/call-of-duty/2019-06/Initial-Intel-How-Photogrammetry-is-Helping-to-Shape-Call-of-Duty-Modern-Warfare-into-a-new-high-watermark-for-graphics-in-gaming.

You must be enrolled in the course to comment