Lecture 19: Introduction to Character Animations (55)
mhallac
How are marker locations corresponded to real world locations? For example, how do I know that a dot on the screen corresponds to an actor's leg? I was thinking in calibration it could be manually assigned then tracked from frame to frame, but then what if the marker is obscured?
How are marker locations corresponded to real world locations? For example, how do I know that a dot on the screen corresponds to an actor's leg? I was thinking in calibration it could be manually assigned then tracked from frame to frame, but then what if the marker is obscured?