what are some of the differences in implementation of VR and AR, or are they more or less the same? I'd imagine AR might be a little more difficult since it has to take in real time input of the world and match its display to the user's head movements? but VR is likely more computationally intensive since it has to simulate everything?
what are some of the differences in implementation of VR and AR, or are they more or less the same? I'd imagine AR might be a little more difficult since it has to take in real time input of the world and match its display to the user's head movements? but VR is likely more computationally intensive since it has to simulate everything?