I love this idea where we can "go into" our paintings. I remember struggling to visualize and draw 3D shapes but with this, one will be able to walk into the object they draw and view them in a different viewpoints!
jerry-jiao
when simulating an environment in VR, how is the scene displayed to the user in a way that makes it seem realistic? are effects like focus, background blurring, etc applied depending on where the user looks, or is everything in focus?
I love this idea where we can "go into" our paintings. I remember struggling to visualize and draw 3D shapes but with this, one will be able to walk into the object they draw and view them in a different viewpoints!
when simulating an environment in VR, how is the scene displayed to the user in a way that makes it seem realistic? are effects like focus, background blurring, etc applied depending on where the user looks, or is everything in focus?