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Lecture 8: Geometry Processing (26)
philippe-eecs

It seems like many of the operations take significant polynomial time to render, I wonder how in video games they are able to do it so fast. I guess the power of the GPU parallelization efforts are at play here. Lots of similar calculations happening at once.

Staffbobcao3

In games geometry are mostly pre-processed. So no actual geometry processing is going on during gameplay

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