Lecture 9: Ray Tracing (18)

This is how lines are defined in parametric equations! Essentially just a parametric equation of a slowly scaled up vector.


The equation for lines are the same format, but there is a slight difference here in that you can't have light "behind" the origin, whereas a light is infinite. This is denoted by how $$0 \leq t < \infty$$.


I meant 0t<0 \leq t < \infty :/ latex not doing what I want again


Are rays used in other applications besides graphics? Because it’s essentially a vector with an extra dimension(s) for its origin point. Also how are these represented with homogenous coords

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