A lot of methods of rendering and algorithms in this class have alternatives, such as BVH processing vs KD-tree processing. In this case, what is the alternative to Monte Carlo Integration and Estimation? Is the alternative to simply compute every aspect of the lighting, which would take exponentially long?
A lot of methods of rendering and algorithms in this class have alternatives, such as BVH processing vs KD-tree processing. In this case, what is the alternative to Monte Carlo Integration and Estimation? Is the alternative to simply compute every aspect of the lighting, which would take exponentially long?