I think it's super interesting how this diagram seems very similar to bump/displacement mapping in the context of texturing. It makes me wonder about the relationship between human perception and image artifacts. When there are less artifacts and the distribution converges more, the image output seems to have a much more realistic effect.
I think it's super interesting how this diagram seems very similar to bump/displacement mapping in the context of texturing. It makes me wonder about the relationship between human perception and image artifacts. When there are less artifacts and the distribution converges more, the image output seems to have a much more realistic effect.