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Lecture 20: Image Processing (57)
ashchu

CS194-26 also touches on this topic! It's super interesting to think about how texture synthesis works to create new samples of a given texture and is extremely useful in areas such as filling holes in given textures and texturing surfaces/environments.

Rishiparikh

Texture details are super interesting. I'm curious how texture can be used to generate new samples that are different from the original texture sample. It would be interesting to see randomness / random algorithms that try and approximate unique textures that all sort of look similar.

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