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Lecture 23: Special Topics I (119)
kevintli

Some of the works presented on these next few slides (e.g. editing lighting, style GANs) seem like they would make great tools for artists. I wonder if they'll ever work well enough that they'll become just another tool in digital art software, and whether there's still a long way to go until that happens. (As cool as these results are, there usually seem to be some limitations that prevent the most current deep learning research from being used in everyday applications)

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