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Lecture 5: Texture Mapping (18)
phoebeli23

Is my understanding of interpolation correct: given the position/texture/color value of a triangle's vertices, we are able to calculate the position/texture/color value of a point given coordinates relative to each vertex (alpha, betta, and gamma; barycentric coordinates).

micahtyong

@phoebeli23 That's my understanding of interpolation as well! In discussion, we practiced calculating the Barycentric coordinates relative to each vertex as a system of linear equations (with alpha + betta + gamma = 1 being the last equation).

Staffemilyma53

That's the correct understanding of interpolating the values to the triangles. An application of this can be seen in part 4 of Project 1!

thecatherinehuang

Different representations of coordinates have different uses. For linear interpolation, barycentric coordinates make it easy to calculate positions, texture coordinates, color, among other graphic properties

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