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Lecture 6: Rasterization Pipeline (12)
Nian980

This image almost looks as if the z-buffer is for the object, but just to clarify my understanding, a z-buffer is for an entire scene/image right?

Staffajayjain

@Nian980 yes, the z-buffer is shared across the rendered image, since it's used to resolve ordering of multiple objects and their respective geometry.

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