Lecture 8: Mesh Representations and Geometry Processing (15)
rubywerman
How do you choose which topology representation to use?
ML2000-LT
It seemed that topology matters when we are to render the meshes with more refination, viz if we split the edges and want them to be more smooth, the left and right would be different, often asymetric and one might be the result while the other does not.
How do you choose which topology representation to use?
It seemed that topology matters when we are to render the meshes with more refination, viz if we split the edges and want them to be more smooth, the left and right would be different, often asymetric and one might be the result while the other does not.