Lecture 8: Mesh Representations and Geometry Processing (70)
yinxudeng
Inside our while loop, why do we add Q_i and Q_j to get the new Q_m at vertex m? To me, it seems like if we collapse an edge, we would change the orientation of the neighboring triangles, so don't we need to re-compute the Q's for those neighboring triangles?
Inside our while loop, why do we add Q_i and Q_j to get the new Q_m at vertex m? To me, it seems like if we collapse an edge, we would change the orientation of the neighboring triangles, so don't we need to re-compute the Q's for those neighboring triangles?