You are viewing the course site for a past offering of this course. The current offering may be found here.
Lecture 17: Intro to Animation (21)
jonathanlu31

There's a pretty cool video that discussed AI frame interpolation for animated videos and how the interpolation from AI doesn't follow many of these principles, leading the animation to look worse even with the higher fps. I wonder if models now are better with this and if they can learn these kinds of animation principles? https://www.youtube.com/watch?v=_KRb_qV9P4g&ab_channel=Noodle

CardiacMangoes

Less of a technical comment than usual: animators are actors. These principles of animation can also apply to how actors can improve their film presence. For example, Toshiro Mifune in the eponymous Yojimbo (1961) would twitch his shoulder broadly the same way a dog would shake off fleas. This is an example of exaggerated motion that helped characterize his performance.

jierui-cell

It is really interesting for me to recognize that sometimes unrealistic is even better than being realistic. The video reminds me of the vividness of cartoon characters. Even though they are not real, those motion deigns give them unique characters. I was wondering the biological/neurological reasons for why such exaggerated or distorted motion from real-world physics actually makes it feel more real.

You must be enrolled in the course to comment