Does hierarchical representation scale to very complicated objects? In OOP (and actually anything that uses a tree), deeply-nested relations are frowned upon because they are hard to maintain and don't scale very well to many more objects. Is this how, say, a very complicated robot with many moving parts would typically be represented?
Does hierarchical representation scale to very complicated objects? In OOP (and actually anything that uses a tree), deeply-nested relations are frowned upon because they are hard to maintain and don't scale very well to many more objects. Is this how, say, a very complicated robot with many moving parts would typically be represented?