This seems very memory intensive, storing essentially every "cell" of space across time -- is there any way to reducing memory footprint with this method?
ZiqiShi-HMD
If we simply remove all the springs in our project 4 cloth simulation while keeping the self collision feature can we end up with something similar to the fluid grid?
This seems very memory intensive, storing essentially every "cell" of space across time -- is there any way to reducing memory footprint with this method?
If we simply remove all the springs in our project 4 cloth simulation while keeping the self collision feature can we end up with something similar to the fluid grid?