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Lecture 21: Virtual Reality (61)
D7ry

The latest iteration of PSVR and meta quest pro has technology that tracks where our eyes focus on the screen. This allows the renderer to super-sample where the eye focuses and sub-sample the others(which our eyes are indifferent to). Reaching an insane level of visual acuity without insane level of horsepower. Yet another elegant workaround.

D7ry

[deleted]

AndyyHuang

I wonder if VR technology would be beneficial in any way in optometry. I could definitely see a future where VR would be used in eye exams.

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