How does the VR adjust for how our eyes move in the VR set since the light rays converge to the middle of your eye so if you move your eye to the right, does that negatively affect the viewing?
aliwang2001
@mylinhvu11 I did some research into this, and to adjust for how our eyes move in the VR set, some headsets use eye tracking. It usually involves tracking a user's pupils using cameras/infrared sensors, or even tracking the reflection of light off of the user's cornea. There are a couple benefits, such as reducing processing power (blur places the user isn't looking) and reduced motion sickness for users. Here's a cool research paper that goes more into the topic: https://www.researchgate.net/publication/333992846_Understanding_User_Attention_In_VR_Using_Gaze_Controlled_Games
How does the VR adjust for how our eyes move in the VR set since the light rays converge to the middle of your eye so if you move your eye to the right, does that negatively affect the viewing?
@mylinhvu11 I did some research into this, and to adjust for how our eyes move in the VR set, some headsets use eye tracking. It usually involves tracking a user's pupils using cameras/infrared sensors, or even tracking the reflection of light off of the user's cornea. There are a couple benefits, such as reducing processing power (blur places the user isn't looking) and reduced motion sickness for users. Here's a cool research paper that goes more into the topic: https://www.researchgate.net/publication/333992846_Understanding_User_Attention_In_VR_Using_Gaze_Controlled_Games