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Lecture 6: Rasterization Pipeline (26)
edithllontop1

how do you distribute the shading when the object doesn't directly fall on one of the radius

Unicorn53547

I am assuming that the radius is a continous varialble? We use distance between object and light source to calculate intensity, instead of fixed radius.

Staffethanweber

Right! rr will vary based on how far away the object is from the light source.

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