I wonder how someone with nearsightedness or farsightedness will experience VR. My assumption is that if the user isn't wearing contacts, they won't be able to see the displays clearly. This led to me think if there is a possibility for VR, especially mixed reality like the Vision Pro, to be able to auto correct near/farsightedness by applying some sort of real-time filter to the graphics, which would allow the user to see clearly without any optics. I think it is possible since there are already machines at the eye doctor that can approximate your eye power quite accurately. Other illnesses such as astigmatism might also be possible in that case.
llejj
@jayc809 I think that the Apple Vision Pro lets you attach prescription lenses to it, which seems easier than changing the graphics
weszhuang
How do these compact VR headsets handle the case where a user looks sufficient far to the side without turning their head?
I wonder how someone with nearsightedness or farsightedness will experience VR. My assumption is that if the user isn't wearing contacts, they won't be able to see the displays clearly. This led to me think if there is a possibility for VR, especially mixed reality like the Vision Pro, to be able to auto correct near/farsightedness by applying some sort of real-time filter to the graphics, which would allow the user to see clearly without any optics. I think it is possible since there are already machines at the eye doctor that can approximate your eye power quite accurately. Other illnesses such as astigmatism might also be possible in that case.
@jayc809 I think that the Apple Vision Pro lets you attach prescription lenses to it, which seems easier than changing the graphics
How do these compact VR headsets handle the case where a user looks sufficient far to the side without turning their head?