I think hair modeling (along with fabric) are super interesting. Because there are so many variations in hairstyles and so, so many strands (lots of primitives to control), I wonder what are some efficient algorithms used to model and shade hair.
I found a cool lecture on photorealistic hair modeling: http://www.graphics.stanford.edu/courses/cs448-05-winter/papers/course34.pdf
It goes over different methods used to model hair with varying limitations, dependent on the style of hair.
jessicajyeh
Yes I agree, hair modeling is super interesting! I remember when Pixar released Brave and Merida's hair was a big deal since it has so much movement and variation, and I found this academic paper about the motion of her hair:
I think hair modeling (along with fabric) are super interesting. Because there are so many variations in hairstyles and so, so many strands (lots of primitives to control), I wonder what are some efficient algorithms used to model and shade hair.
I found a cool lecture on photorealistic hair modeling: http://www.graphics.stanford.edu/courses/cs448-05-winter/papers/course34.pdf
It goes over different methods used to model hair with varying limitations, dependent on the style of hair.
Yes I agree, hair modeling is super interesting! I remember when Pixar released Brave and Merida's hair was a big deal since it has so much movement and variation, and I found this academic paper about the motion of her hair:
https://graphics.pixar.com/library/CurlyHairA/paper.pdf
It turns out a lot of it is really complex physics and spring motion more than BRDFs