You are viewing the course site for a past offering of this course. The current offering may be found here.
Lecture 18: Physical Simulation (27)

There are two limitations of this method. First, it is triangles that are exerting forces in the particle system (like a multi-vertex interaction). Second, the mesh resolution is changing as the geometry is changing by forces.


Can you explain your second sentence?


I'm assuming it's something like this method:

You must be enrolled in the course to comment