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Lecture 18: Physical Simulation (8)

There's an online course by Pixar/Khan Academy that follows the animation pipeline. There's a video here by a SWE who worked on animating Merida's hair in Brave (they explain a few different methods they tried and why they didn't work):


Nvidia also does work on real-time hair modeling with Nvidia Hairworks, with Witcher 3 being a good showcase:


The Pixar movie Brave got attention for the hair animation it did. Pretty interesting how much work went into those details


I heard the movie Frozen was also quite a technical achievement due to the hair simulations used for Elsa. Apparently the sheer number of hair strands made it difficult to render.

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