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Lecture 25: Virtual & Augmented Reality (11)
aliceshan

A demonstration of Ivan Sutherland's head mounted AR display: https://www.youtube.com/watch?v=NtwZXGprxag

x-fa19

The system here keeps track of the head's position, and conveys this information to the computer in order to match up with the head's movements. This definitely reminds me of a early version of "motion-sensing." It's also interesting to note that, despite this being something back from '68, there's still a very clear resemblance to modern-day VR headset technology ("Sword of Damocles" aspect of it aside, that is.)

Pinbat

On the note of the history of VR, the stereoscope was a 19th century toy that allowed one to view stereoscopic images to see a 3D image (https://en.wikipedia.org/wiki/Stereoscope). Later on, while the Sword of Damocles was a great demonstration of gaze-oriented 3D rendering and head tracking, one of the more interesting "VR" experiments that focused on immersion was Morton Heilig’s Sensorama (https://en.wikipedia.org/wiki/Sensorama), a simulation of a motorcycle ride through Brooklyn complete with sound and smell.

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