It's interesting how much random sampling can do to change the look of an image. It reminds me a bit of what we did in project 1 where we had to sample from specific locations within an image.
phoebeli23
for each ground pixel, a ray is cast from it to the light source to determine the color of the pixel; if the ray is blocked by the intermediate rectangle, the pixel is colored black; else, it is color white (or whatever color the ground is)
greeknerd1
Which one is considered better? I suppose if Monte Carlo is sampled enough it will end up looking realistic?
Rui-Wang-813
@greeknerd1 Maybe if Monte Carlo is sampled with enough samples per pixel, the image will end up having more smooth boundaries, like supersampling in project 1.
It's interesting how much random sampling can do to change the look of an image. It reminds me a bit of what we did in project 1 where we had to sample from specific locations within an image.
for each ground pixel, a ray is cast from it to the light source to determine the color of the pixel; if the ray is blocked by the intermediate rectangle, the pixel is colored black; else, it is color white (or whatever color the ground is)
Which one is considered better? I suppose if Monte Carlo is sampled enough it will end up looking realistic?
@greeknerd1 Maybe if Monte Carlo is sampled with enough samples per pixel, the image will end up having more smooth boundaries, like supersampling in project 1.