Another cool application of VR that wasn't mentioned in lecture is wellness and virtual meditation. Similar to meditation apps, Guided Meditation VR and TRIPP help users meditate while immersed in a calmer virtual world.
mcjch
www.guidedmeditationvr.com
www.tripp.com
modatberkeley
Thanks for sharing! I think this is a really cool application that I didn't originally think VR would be used for. Very cool
waleedlatif1
Adding to the previous comment on using VR for meditative purposes, it is actually widely used in therapeutics as well. VR expose therapy (VRET) is actually used to treat various forms of anxieties, phobias, PTSD, amongst others. In the case of PTSD, it actually tricks your neocortex into 'reprocessing' the event in a controlled, safe environment which in turn works to alleviate the fear or negative emotions associated with that event. The implications of this are amazing and as VR technology improves, the use of VRET will expand significantly.
LuxuFate
We have a XR decal/community called Extended Reality @ Berkeley. You learn skillset needed in order to create a game/application in the decal and you can further improve upon that even after the semester
StaffDanCubed
On a somewhat related note, I wonder why VR isn't more popular and more discussed than it is, even with all these cool potential applications of it. It seems to me that VR was the talk of the town a few years ago when it was relatively new, but nowadays it's not as extensively discussed anymore. A lot of people who can afford it owns VR headsets, but it's still used primarily for gaming and sparingly at that.
Another cool application of VR that wasn't mentioned in lecture is wellness and virtual meditation. Similar to meditation apps, Guided Meditation VR and TRIPP help users meditate while immersed in a calmer virtual world.
www.guidedmeditationvr.com
www.tripp.com
Thanks for sharing! I think this is a really cool application that I didn't originally think VR would be used for. Very cool
Adding to the previous comment on using VR for meditative purposes, it is actually widely used in therapeutics as well. VR expose therapy (VRET) is actually used to treat various forms of anxieties, phobias, PTSD, amongst others. In the case of PTSD, it actually tricks your neocortex into 'reprocessing' the event in a controlled, safe environment which in turn works to alleviate the fear or negative emotions associated with that event. The implications of this are amazing and as VR technology improves, the use of VRET will expand significantly.
We have a XR decal/community called Extended Reality @ Berkeley. You learn skillset needed in order to create a game/application in the decal and you can further improve upon that even after the semester
On a somewhat related note, I wonder why VR isn't more popular and more discussed than it is, even with all these cool potential applications of it. It seems to me that VR was the talk of the town a few years ago when it was relatively new, but nowadays it's not as extensively discussed anymore. A lot of people who can afford it owns VR headsets, but it's still used primarily for gaming and sparingly at that.