Lecture 17: Intro to Animation, Kinematics, Motion Capture (30)
wangcynthia
Linear interpolation is usually not good enough because it'll lead to less fluid movements. We want to use splines to create smoother, more natural looking motion!
keirp
I wonder if there is any literature on which types of splines look most natural for certain types of animation. For instance, when people move, how continuous are their movements?
letrangg
Does the spline interpolation (which is non-continuous) below suggest that the joint angle parameter can be non-continuous in parameter space?
Linear interpolation is usually not good enough because it'll lead to less fluid movements. We want to use splines to create smoother, more natural looking motion!
I wonder if there is any literature on which types of splines look most natural for certain types of animation. For instance, when people move, how continuous are their movements?
Does the spline interpolation (which is non-continuous) below suggest that the joint angle parameter can be non-continuous in parameter space?