You are viewing the course site for a past offering of this course. The current offering may be found here.
Lecture 13: Global Illumination & Path Tracing (107)

I understand why floating-point precision would cause the computed surface intersection to have an extra shadow ray. Just curious, would the computed surface intersection lie above the surface (not having any real intersections)? And if so, what would be the consequences?

You must be enrolled in the course to comment