You are viewing the course site for a past offering of this course. The current offering may be found here.
Lecture 13: Global Illumination & Path Tracing (115)
wu-george

After doing some research online, I found out that this is challenging because it's an example of "caustics," which is when light is focused on a specific area (as it is by the glass ball here). Because of its random nature, path tracing has a particularly hard time figuring out the source of the light, and as a result, the generated image has a lot of noise. Lecture slide 104 also goes over these issues.

Billthekidz

Slide 104 describes the problem of sampling an exact point on a continuous distribution: What is the connection here?

MagicOwO

I'm still confused about why these white noise spots are generated? Is it because of the "randomness" of sampling?

You must be enrolled in the course to comment